#Battlefield #Trailer #Bf1 #Battlefield1 #Battlefield1Trailer
geschrieben von Steiner.dek am 06.05.16 - 22:37 Uhr
Hier ist er, der Trailer zum neuen Battlefield 1
#RainbowSixSiege #RainbowSix #Clan #RainbowSixPatch
geschrieben von Steiner.dek am 02.03.16 - 14:45 Uhr
Ab sofort steht der Patch 2.2 für die PC-Version des Shooters Rainbow Six: Siege zum Download bereit. Für Konsolen soll die neue Version am 8. März 2016 erscheinen - also genau eine Woche später.
Wie bereits im Vorfeld angekündigt, verbessert das Update unter anderem das Matchmaking von Rainbow Six: Siege. Bereits in der Vorwoche hatten die Entwickler einen Hotfix für das Matchmaking veröffentlicht, das jetzt noch weiter verfeinert wurde.
Des Weiteren hat das Team eine Report-Funktion eingeführt, mit deren Hilfe die Spieler unter anderem Cheater und andere Störenfriede melden kann. Hinzu kommen zahlreiche Bugfixes, Änderungen bei der Playlist sowie Korrekturen beim Spectator-Modus.
#RainbowSixSiege #Rainbow #Clan #Shooter
geschrieben von Steiner.dek am 12.02.16 - 09:11 Uhr
Rainbow Six Siege Patch 2.1 erschienen
Der Entwickler und Publisher Ubisoft hat für den Shooter Rainbow Six: Siege das Update 2.1 veröffentlicht. Das liefert unter anderem benutzerdefinierte Spiele und den Zuschauer-Modus via dedizierte Server und behebt viele Bugs.
Neue Features sind unter anderem jetzt verfügbare, benutzerdefinierte Spiel und der Zuschauer-Modus via dedizierten Server. Spieler müssen also nicht auf Peer2Peer setzen, was den Host bevorteilen würde. Dafür gibt es allerdings noch ein paar Einschränkungen des Features, unter anderem sind zwingend zehn Spieler erforderlich.
Verbessert wurde auch der deutsche Operator Blitz, dessen Kopf jetzt nicht mehr über seinen Schild ragt und damit kein Ziel für eine Kopfschüsse mehr sein sollte. Auch der Rückstoß der PKP Pecheneg und der AUG wurde vereinfacht, um sie kontrollierbarer zu machen.
Player ComfortAdded HUD presets in Custom Games to accommodate different needs
Added ESL Pro League S1 HUD, which is the preset chosen by ESL for their tournaments.
Altered Hardcore HUD, which is our first iteration leading to the Hardcore Mode. It is not final and is just a first step we can share as we work on completing the Game Mode.
Daily Challenges now accumulate daily without needing to log in
Players no longer need to log in at least once every 24 hours to get a new challenge. Instead, one challenge is granted every day to every player that has at least one free challenge slot, even if they don't log in.
Fairfight cheating kick message updated to make it clearer
When a player is banned, an unclear message was broadcasted to all players playing in public matchmaking '[PLAYER] has removed from the match by FairFight™.' From now on, the message '[PLAYER] has been banned from the game by FairFight™.' will be broadcasted instead.
Main Bug Fixes
Please be aware that this is not an exhaustive list and that we are only highlighting fixes that were done about the most commonly raised bugs.
Operators sometimes are displayed in T-Pose, slide around the maps and don't have any textures. - FIXED
Headshot hits do not register properly. - FIXED (We will keep looking for additional improvement opportunities.)
Exploit: Kapkan's trap can have an invisible laser if specific steps are followed. - FIXED
Exploit: Bandit could duplicate the batteries in his inventory by doing a certain behavior. -FIXED
Exploit: Players able to clip inside walls using Deployable Shields. - FIXED
Collar collision on Frost and Buck, make headshots register as upper body damage. - FIXED
Glaz is able to take down Castle Barricades with only 4 shots. - FIXED
Player able to clip inside walls by using Deployable Shields. - FIXED
Nitro Cells stick to the edges of tiny leaves on plants. - FIXED .
Switching weapons takes Buck out of the Skeleton Key mode. - FIXED
Blitz's gadget blinds players who were not facing it. - FIXED
Frost's Welcome Mat is not destroyed when placed on a trap door which is then reinforced. -FIXED
Sometimes, players get an infinite reload animation. - FIXED
Sometimes, players cannot reload their weapon. - FIXED
Player has a jammed screen if holding the drone in his or her hand near a Signal Disrupter. -FIXED
If an attacker is killed at the same time as they finish placing the defuser, the defender won't be able to disable it. - FIXED
Armored barricades placed by Castle appear as intact when Castle is looking at them, while they are displayed as destroyed for other players. - FIXED
PVE: Inconsistency between the number of AI displayed to be killed at the start of the session on Yacht and the one displayed for the rest of the maps on all difficulty levels. The amount of AI spawning was not the same as the amount of AI displayed. It was 20 on all difficulty levels while it should have been 22 (normal), 26 (hard) and 30 (realistic). - FIXED
(PC) Cannot HOLD Sprint when Walk is set to TOGGLE. - FIXED
Yacht: when playing during daytime with Montagne, broken glass decals are completely dark. -TENTATIVE FIX (We will be tracking for it once Patch 2.1 goes live, currently cannot reproduce the bug anymore internally. Please reach out to customer support if you experience it after the patch is live, thank you!)
Level design fixes
Yacht ceiling glitch exploit: player is able to vault near the roof of the front end of the boat inside the map's ceiling, gaining a tactical advantage. - FIXED
Presidential Plane glitch exploit: Drone can jump through a wall in the Cargo and get inside the Plane's textures. - FIXED
Oregon glitch: an exterior brick wall could be shot through from EXT Farmlands. - FIXED
Yacht slot machine glitch: after shooting the slot machine, it creates a vault detection that makes the player vault. - FIXED
Yacht: exterior cameras are missing their location names. - FIXED
Yacht: drones can go out of world at the EXT East Glacier. - FIXED
Yacht: drones can fall in the water and out of map at the King of the World location. - FIXED
Yacht: asset left floating after destroying wall in the Infirmary. - FIXED
Club House: players can fall out of world when installing a booby trap in the Basement. -FIXED
Chalet: Invisible collision present on the table located in the Dining Room at 1F. - FIXED
Bank: light issue present on the South wall of the CEO Office. - FIXED
Players sometimes join a Ranked match that is already in progress. - FIXED
Cannot Vote Kick a second player from a PVP session and Team Kill Auto-Kick and Hostage Kill Auto-Kick become unavailable. - FIXED
Error code 0-0x00000602 is received when returning from a matchmaking game to looking for players step. - FIXED
PVE: Broken friendly fire kick system. - FIXED
Custom Game: After being kicked from a Custom Game session, the player is able to join through the Open to Friends option. - FIXED
In Custom Games, the Hardcore HUD features the old Simplified HUD settings. - FIXED
There is no timer present during the lobby screen. - FIXED
Platinum Rank appears misspelled in the End of Round Screen. - FIXED
Gun icon is displayed in the Round Log instead of the fall icon when bleeding out from fall damage in the game. - FIXED
Players playing Lone Wolf receive Situations' Renown and XP. - FIXED
Yacht: Missing weapon textures during PVP matches. - FIXED
The lower part of Blitz's character model is flickering. - FIXED
Weapons show black texture after playing several Custom sessions in a row. - FIXED
When reloading L85A2, ammo magazine clips through weapon. - FIXED
MP7's attachments conflict with the default iron sight. - FIXED
There is no sound for the Season 1 Operators when reloading their weapons. - FIXED
Frost's Welcome Mat gadget has no sound effects when deployed or picked up. - FIXED
Minor bugs present in Spectator Camera. - FIXED
PVE: First person gun models and players are invisible occasionally. - FIXED
(PC) It is possible to see through walls using NVidia SLI. - FIXED
(PS4) 'Recently met players' feature now functional (was already working on XB1). - FIXED
Some unlisted tweaks & fixes implemented with Patch 2.0
Improvements on cheating countermeasures.
From now on, when players are banned, a notification in the combat log is broadcasted to all players currently playing in public matchmaking for all platforms.